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Madame Web (2024)

“Madame Web” is a cinematic calamity, a film so woefully executed that it becomes a parody of itself.

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Madame Web

In “Madame Web,” Sony’s ill-conceived venture into the Spider-Verse, the web of intrigue quickly unravels into a tangle of cinematic follies. The 2024 film, which aimed to ensnare audiences with the enigmatic tale of Cassandra Webb, instead traps viewers in a web of disappointment.

Let me get the “Well, duh” comments out of the way…

1) The “great power” line has now become a mangled mess of itself. The fact that it is butchered in this film, and repeated, made me facepalm so hard the guy sat behind me got hit in the face too.

2) Tahar Rahim’s dialogue, was it dubbed? It looked out of sync several times in the movie, sometimes so badly lip-synched it made me look around to see if anyone else had seen the same thing?

3) BUY PEPSI. BUY PEPSI. BUY PEPSI. BUY PEPSI. BUY PEPSI. BUY PEPSI. BUY PEPSI. BUY PEPSI. BUY PEPSI. BUY PEPSI. BUY PEPSI.

4) Yep – they pulled another “Rhino” a la The Amazing Spider-Man 2. The Spider-Women suit up at the end of the film in a flash-forward for all of 30 seconds. They spend the whole film building up to what the people actually want to see and then end it.

So where to begin with this muddled mess? The plot, if one can be generous enough to call it that, is an aimless meander through a series of inexplicably bizarre events that seem to serve no purpose other than to fill time. The dialogue is a trainwreck of cringe-worthy one-liners and heavy-handed exposition that bludgeons the audience with subtlety of a sledgehammer. Every character introduction is a tedious affair, with them announcing their names and purposes with the enthusiasm of a hostage reading a ransom note. This film makes Morbius look like a masterpiece.

Then there’s the humor – or what passes for it in this film. The jokes are so painfully unfunny that one must wonder if they were included as some form of avant-garde anti-comedy.

Directorial decisions only exacerbate the suffering. The numerous desperate references to the wider Spider-Man universe come off as a sibling screaming for attention rather than clever nods. The references are shoehorned in with the grace of a wrecking ball, leaving fans to nurse their second-hand embarrassment.

Performances across the board are astonishingly flat. Dakota Johnson, tasked with bringing Madame Web to life, delivers her lines with all the conviction of someone reciting the phone book. The supporting cast isn’t much better, with each member seemingly in their own disjointed film – a cacophony of conflicting genres and styles that never gel.

Action sequences are so poorly choreographed and edited that one can almost hear the director’s sigh of resignation. Quick cuts and shaky cam attempt to inject excitement but instead induce a sense of motion sickness. The CGI, a critical component for any superhero flick, is an abomination – it would seem the effects budget was slashed in a boardroom and never restored.

The film’s attempts to be dark and edgy are undercut by its own absurdity. It tries to take itself seriously, yet it’s hard to do so when the villain’s master plan seems to have been concocted during a fever dream. There’s a subplot involving the future that is so nonsensical it could be a time-travel paradox in itself.

Editing seems to have been done with a chainsaw, lurching from scene to scene with jarring inconsistency. Scenes of potential emotional weight are butchered in favor of more screen time for bewildering subplots. There’s a Pepsi product placement so blatant it could be a commercial, and a premonition sequence so ludicrous it makes Madame Web’s psychic abilities seem as believable as a horoscope in a candy wrapper.

Musical choices are equally lazy and obnoxious – with the inclusion of Britney Spears’ “Toxic” making the audience eye-roll.

“Madame Web” is a cinematic calamity, a film so woefully executed that it becomes a parody of itself. It’s a movie that not only fails to capture the essence of its source material but also fails to provide the most basic elements of storytelling. This film doesn’t swing from the heights; it trips over its own laces at the starting line. Madame Web’s real precognition would have been to foresee its own critical demise and spare us all by remaining an untold story. The only saving grace is that the film eventually ends, releasing the audience from its bewildering web of woe.

Films

Backrooms (2026)

Know the lore and there’s plenty to chew on. Don’t, and you’ll spend the best part of two hours watching a man being let down by a wall.

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Backrooms

Have you ever been stuck in an office waiting room, or a job centre, or literally any furniture shop after 4pm on a wet Tuesday? You’ll know it when you think of a fluorescent bulb buzzing its own death rattle above your head, carpet the colour of pus, a hum you can’t place, and the slow but certain realisation that, yes, you’ve been here before, you’ve always been here, and nobody—nobody—is coming to collect you.

If that’s you, congratulations, you have experienced the Backrooms and I’ve just saved you twelve quid and a tepid cinema hot dog.

Because that is, essentially, the film. Backrooms, the movie, is 110 minutes of exactly that sensation, projected at you as a screen-size rectangle of piss yellow. Whether you walk out of the cinema stunned or in shambles depends on exactly one variable: how much homework did you do beforehand?

Here’s the thing—this is a gatekept film. It’s got at least a decade of internet mythology behind it. There are wiki entries, YouTube videos (ironically, where the director started) and endless fan-lore about “noclipping” out of reality and wandering through levels like a haunted IKEA. This film assumes you’ve already absorbed all of it. If you have, the film hums along on a frequency only you can hear. The damp corridors and sputtering lights are a little dog-whistle of recognition and you sit there, nodding like a berk, going “ah, yes, of course” while the uninitiated side-eye you like you’re speaking in tongues.

I only know this because I was that nodding berk. I’ve spent enough time on the internet to know the lore, so I sat in the dark feeling very smug and included. My partner, meanwhile, whom I had foolishly dragged along on the promise of “a scary one” spent the full one hour fifty minutes in a state of building bafflement. At about ninety minutes, she leaned over and ask, “is this it?” — that’s the review. That’s the whole film in three words, delivered by a lovely lady who was promised a monster and received a corridor.

And it IS a corridor, and endless one. The direction is competent enough—more than competent, really, I see why Kane Parsons is getting his reputation. There’s a genuine eye for the specific dread of empty office space, like a 1994 insurance firm from which every human has been quietly raptured mid-photocopy. The acting is fine. The story is there, technically, doing its best under the circumstances, though story is a generous word for what is largely a person walking toward a door and then reconsidering. It’s confusing in patches, but upon that there is a point of mercy—it’s not a fault. The confusion is the whole point. Complaining that Backrooms is disorienting is like complaining a swimming pool is damp. That’s what you’re paying for.

The monsters, when they finally decide to enter the shot, are perfectly acceptable. Nicely designed, nicely rendered, the sort of thing that would have you soiling your beanbag at fourteen. They even got the bloke from Alien: Romulus to portray one of them, which makes sense since the bloke is the size of a doorframe. But, and I stress this point, the film is not scary. It’s eerie, sure, it’s unsettling in the way a long, unexplained train journey is unsettling. But scares need rhythm, contrast, and Backrooms has committed so completely to its single droning note that by the time anything lurches out of the wallpaper you’re too hypnotised by the skirting board to flinch. It’s horror as ambient noise.

That brings us nicely to the real problem—one that isn’t the film’s fault at all—and it really annoys me that this review sits back-to-back with Sinners. The hype. Somewhere along the line the internet decided this was the next generational event, like a Citizen Kane of liminal dread, and so audiences are now trooping in expecting to have their skulls rearranged and then trooping out muttering “well, it was alright, I suppose” which is the single saddest sentence in the human language. Because it is alright, it’s fine. It would’ve made a fantastic season of Channel Zero. But it’s a perfectly serviceable, occasionally beautiful film about being lost in a building (and losing yourself) and it never once asked to be a masterpiece. We simply decided it had to be one and then took the hump when it turned out to be a solid seven.

So in conclusion, know the lore and there’s plenty to chew on. Don’t, and you’ll spend the best part of two hours watching a man being let down by a wall, which, now I think about it, is exactly what my wife was doing.

Overall, meh. But a really handsomely photographed meh.

Backrooms
4 ScreenDim Score

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Films

Sinners (2025)

It’s fine, I suppose, but I don’t understand why everyone’s acting like it’s the greatest thing since sliced bread when it’s really more like adequately buttered toast.

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Sinners (2025)

Sinners is a perfectly adequate film – but that’s it, adequate.

It’s not completely shit. The acting is perfectly fine – nobody embarrasses themselves, nobody phones it in. Michael B. Jordan does his thing, everyone else does their thing, and things generally get done adequately. The music is surprisingly decent too, which is more than you can say for most films these days, where the soundtrack sounds like it was composed by someone having a nervous breakdown in a synthesiser shop.

But bloody hell, this thing is about 30 minutes too long. Maybe more. It’s like watching someone tell a perfectly good joke and then spend another half hour explaining why it was funny, complete with PowerPoint slides and audience participation segments.

You can feel where a decent 90-minute film is trying to escape from the bloated 2-hour monster it’s been trapped inside. The first 45 minutes is all set-up. Every scene goes on just a bit too long, every conversation includes about three more exchanges than necessary, and by the end you’re checking your watch wondering if time has actually stopped moving.

But there were three things in particular that bugged me about this film.

First up, we’ve got the classic “one person does something monumentally stupid that puts everyone at risk” scenario. In this case, someone invites the vampires in, because apparently nobody in this film has ever seen a vampire movie before. It’s like watching someone stick their hand in a blender and then acting surprised when it doesn’t end well.

Then there’s the antagonist, who spends precious time delivering what amounts to a TED talk about his evil plans instead of just getting on with the evil bit. Look mate, we get it, you’re the bad guy, you’ve got motivations and backstory and probably daddy issues. Just get on with the murdering, yeah? The monologuing thing stopped being clever sometime around the first Austin Powers film.

But here’s the really mental bit – even without all the villainous chat, the plan still makes no bloody sense. He’s going to burn anyway? What was the strategy there exactly? Stand around explaining things until sunrise? It’s like watching someone play chess by explaining their moves to their opponent for twenty minutes before actually making them.

The whole thing follows the “everyone gets laid and dies” formula with the reliability of a Swiss watch. You can practically tick them off: character development, bit of romance, sexy times, immediate death. It’s so predictable you could set your calendar by it.

The setting and costumes are fine enough – period pieces generally look good because someone’s put effort into making sure the buttons are historically accurate and the dirt is appropriately distributed. But looking nice isn’t the same as being interesting, which seems to be something this film hasn’t quite grasped.

What’s most frustrating is that there’s clearly a decent film buried somewhere in this overstretched mess. Strip away the padding, tighten up the pacing, maybe don’t have your villain explain his entire life story before getting down to business, and you might have something actually worth watching.

Instead, we get a film that’s been hyped to the bloody moon by people who seem to think “adequate” is the new “brilliant.” Everyone’s acting like this is some kind of game-changing masterpiece, when it’s really just a perfectly serviceable vampire film that’s been inflated like a balloon at a children’s party.

The hype is the real problem here. When everyone’s telling you something is revolutionary cinema, you go in expecting your socks to be knocked clean off. Instead, your socks remain firmly in place, possibly even more securely attached than when you started.

Look, if you go in with properly managed expectations – thinking you’re going to see a decent enough vampire film with good production values and competent performances – you’ll probably have a perfectly acceptable time. If you go in expecting the sort of groundbreaking cinema everyone’s been promising, you’re going to come out wondering what all the fuss was about.

It’s fine, I suppose, but I don’t understand why everyone’s acting like it’s the greatest thing since sliced bread when it’s really more like adequately buttered toast.

Sinners (2025)
3.5 ScreenDim Score

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Films

Bring Her Back (2025)

“Bring Her Back” is like a horror film that’s been assembled from really good individual scenes without anyone checking whether they actually fit together into a coherent whole.

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Bring Her Back

This horror film has more unexplained mysteries than a David Lynch fever dream, but at least the gore is properly mental.

SPOILER WARNING: Loads of spoilers here.

Don’t get me wrong – this isn’t complete shite. The gore is properly brutal, the kind that makes you wince and immediately check that all your limbs are still attached. The performances are genuinely solid across the board. And Laura, the main antagonist, is the sort of character you absolutely love to hate, like a particularly effective parking warden or someone who talks loudly on their phone in quiet train carriages.

But Christ alive, the story makes about as much sense as a chocolate teapot in a sauna.

Laura apparently kidnaps Oliver from his bedroom, according to a missing poster. Now, I’m no expert on child abduction, but last time I checked, scaling buildings and making off with random children isn’t exactly a beginner-level criminal activity. Did she just happen to have a ladder handy? Cat burglar training? A very understanding Uber driver? The film doesn’t bother explaining how someone manages to nick a kid from what we can assume is a family home without anyone noticing.

And speaking of Oliver – or Connor, or whatever his name is this week – how exactly did he get possessed in the first place? Did the demon put in an application? Was there an interview process? A background check? The film treats demonic possession like it’s as common as catching a cold, but never bothers explaining how any of this supernatural bollocks actually works.

Then there’s the question of whether Laura actually murdered Andy and Piper’s dad, or if that was just convenient manipulation. Because if she did kill him, that raises a whole other set of questions about her murder methodology. If she didn’t, then what are the odds she’d randomly acquire a kid who happens to be both female and partially blind? That’s not luck, that’s winning the evil plot lottery.

And where the hell are all the mothers? Andy’s mother – no idea what happened to her. Piper’s mum – no idea what happened to her. We find out Andy’s dad is a bit of a dick so are we meant to assume he was abusive to both mothers and they both leave without the kids? What the hell happened there?

The more you think about the logistics of what’s supposed to have happened, the more your brain starts to hurt. It’s like trying to solve a jigsaw puzzle where half the pieces are missing and the other half are from a completely different box.

But here’s the thing – when the film stops trying to make sense and just gets on with being properly horrific, it actually works quite well. The knife scene is absolutely brutal, the kind of thing that makes you grateful you’re watching it on a screen rather than having to clean up afterwards. The table eating scene is similarly mental – properly disturbing in all the right ways.

And the actors – fair play to them – they sell the hell out of this confused narrative. They’re committed to making this mess feel real, even when the plot is doing backflips to avoid explaining itself. Laura, in particular, is brilliantly hateable. She’s the sort of antagonist who makes you genuinely invested in seeing her get her comeuppance, which is no small achievement when you’re working with material that’s held together with narrative duct tape.

“Bring Her Back” is like a horror film that’s been assembled from really good individual scenes without anyone checking whether they actually fit together into a coherent whole. It’s got all the right ingredients – decent acting, proper gore, genuinely creepy moments – but it’s been mixed together by someone who’s apparently never heard of things like “logic” or “cause and effect.”

Review 0
4 ScreenDim Score

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